Past Updates:
.01.29 - Added to the Modifier menu, legal notice, and a camera zoom out when the game starts
Note for Android: Due to the new name, the app will install new instead of updating the old one.
.01.028 - Made some menu fonts larger, doubled seagull/crow damage output, added a "Modifiers" menu
.01.027 - New Map: The River! 7 New Enemy types! Primary weapon damage output only goes up from 1 to 2 at XP Level 20. Renammed game to "Fish Stick Survivors". Cleaned up some logic that allowed the player to unpause the game when it needed to be paused. XP Teir increased from 1 to 2. Spirit Animal Level Teir increase from 1 to 5. Also, added a Raccoon to the Spirit Animal options.
.01.021 - Fixed some typos, resolved mobile screen flickering issue
.01.017 - Spirt Animals! Kill enough enemies consecutively to activate! Gun XP Damage upgrade cap lowered from 3 to 2. Mobile: Resolved FPS issue when switching apps.
.01.013 - Weapons (Guns) Incease damage output as XP Lvl increases (Up to 3 Damage), hit numbers are now accurate to applied damage, other balancing changes
.01.011 - Octopus!!! Spawn delay changes again, homing rocket now chooses a new target if current one is destroyed, added hit numbers (the value is meaningless, I just didn't think "-1" looked good over and over again). The game overall feels more balanced.
.01.010 - active weapon (guns) should reload even if enemies are not present, changes to enemy spawn delay, health, and damage
.01.009 - shop health set to +20 HP, Pistol ammo increased from 5 to 6, range increased on all Active Weapons (Guns), UI cosmetic changes
.01.008 - added parot & hammer head shark
.01.007 - weapons now cost money, enemy difficulty increased, new "red" enemies have double health and damage output, "auto-upgrade" XP Level option found in pause menu, menus *should* now all be controller friendly
01.003 - UI now works with controllers, spawn rate increases at 15 min, prob other stuff
01.001 - pc build no longer looks like shit
.039 - some upgrade changes
.029 - cap enemy spawn amount to 30, fish spawn amount to 20, added tutorial, enemies spawn less frequently, added fishing line break visual
.027 - Pufferfish! Fish spawn slower, enemies spawn faster
.026 - Big update! weapons, passive weapons, xp, level ups, ect.
.003 - Balancing and Sounds
.002 - Simplified movement
Files
Get Fish Stick Survivors
Fish Stick Survivors
Go make Meemaw some money!
Status | In development |
Author | NightWatchDev |
Genre | Action, Survival |
Tags | 2D, 8-Bit, Arcade, Fishing, Indie, Pixel Art, Retro, Top-Down, Unreal Engine |
More posts
- .02.00216 hours ago
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